'Tetris' was considered unbeatable for decades, then a 16-year-old managed to beat its final level. Some video games are truly infinite — or hide the ending unless you put in extra work.Michael Khanh Artiaga has achieved what millions of people failed to do for about forty years: he beat "Tetris."

Also Read | India News | Congress Leader Priyanka Gandhi Vadra Meets Students of Nilgiri College Ahead of Election Campaign.

The classic video game developed in the Soviet Union challenges the player to stack falling 2D pieces together so they form a wall with no gaps.

Also Read | Business News | Why Take a Loan Against Property for Expanding Your Business This Diwali?.

Advancing from level 0 to 29 makes the pieces drop faster and faster, and at some point it becomes impossible for most players to keep up. The pieces pile up, reach the top of the playing screen, and then it's game over.

Tetris is beloved the world over and has sold over 435 million copies on various platforms, including the classic Nintendo Entertainment System (NES).

Some masters of the game have developed novel controller manipulation techniques that allow them to keep up with the game at its maximum speed.

Last year, young player Willies Gibson became the first to reach level 157 before a crash ended his run — which was widely reported as him "beating" Tetris.

But there was still one milestone to go.

Livestreaming on Twitch under the handle of "dogplayingtetris" in October 2024, Texan 16-year-old Michael Khanh Artiaga skillfully avoided various glitches that tend to cause Tetris to break on very high levels. After 80 minutes, he became the first person in history to reach level 255.

After beating this level on the Nintendo console, there was no congratulatory message or virtual confetti — without much fanfare, the game started again on Level 0. In gaming terms, the very first Tetris "rebirth"!

Playing with no end

Unlike books, movies or songs, many popular computer games have no clearly set end.

Tetris, or the popular mobile game Candy Crush, are presented as a row of digital puzzles where levels simply keep on coming.

Sometimes, games block access to further content until players prove they have the skills to match it.

Other times, game publishers demand extra money to provide new levels, expansions or quests.

But there are many games that do have a clear story that moves towards a goal, including another 1980s classic, "Super Mario Bros."

The player controls a mustachioed plumber named Mario on a quest to free the beautiful Princess Peach from the villainous Bowser. What happens on its final level?

Kissed by a princess

The game challenges the player to fight through a total of 32 levels divided into eight "worlds" before finally reaching Princess Peach. After Mario frees her, the princess gives him a kiss. The player can then choose to end the game or keep playing at a higher difficulty, either from the start or from a level of their choosing.

Then there are games without a set goal, like "The Sims." In one of the most popular franchises of all time, selling more than 200 million copies, simulated people are in a game world controlled by the player. The characters can become rich, start a family, annoy their neighbors or have a major life crisis, all based on the player's choices.

Grim Reaper plays by his own rules

Theoretically, you could play "The Sims" forever: The original characters die but the game continues as long as there are children who can take their place. Sims die of old age, disease, and hunger; they can also be made to drown or burn, giving the player a chance to live out their evil streak.

A Sim whose time has come will be taken by the Grim Reaper. After doing his job, the familiar robed figure sometimes hangs around the house, goes to the toilet or plays video games inside the Sims world. The player can only watch, because Death cannot be stopped.

Minecraft gods discuss player in hidden end scene

The global phenomenon Minecraft also has open narrative structure.

Since 2011, the game has motivated millions of players to create seemingly endless worlds by engaging in the simple gameplay loop of resource-gathering, combat, survival, and building.

Minecraft is a "sandbox" game, with the genre named after actual sandboxes where children can use their imaginations to tell their own stories. Each Minecraft player decides for themselves what their goals are.

But even without a specific ending, there is an end credits scene that can be unlocked if the player takes the time to search for it. They first need to find a hidden portal, then fight a dragon. If they win, that triggers a long cutscene, presented as a poetic, philosophical conversation between two higher beings. The unknown entities speak to the player and about the player, referring to them as "it."

"It has reached a higher level now. It can read our thoughts," one of them says. "That doesn't matter," the other one replies. "It thinks we are part of the game."

"I like this player," the first one then says. "It played well. It did not give up."

"Tetris" player Michael Khanh Artiaga also refused to give up. After reaching the "rebirth" and setting a new world record, he played some more, climbing back up to Level 90. Sometimes playing is the only end goal we need.

This article was originally published in German

(The above story first appeared on LatestLY on Oct 28, 2024 02:10 PM IST. For more news and updates on politics, world, sports, entertainment and lifestyle, log on to our website latestly.com).